Character Artist

Frag Lab,Posted 2 years ago

Middle

Full time

Negotiable

Kyiv

What are you working on?
  • Genres: Shooter
For which tasks (responsibilities)?
  • Modelling, texturing and setting up High-poly and Low-poly characters and their parts

  • Collaborate with designers, animators and programmers on achieving best quality results

  • Work with a team to achieve short and mid-range production goals

What kind of professional are we looking for?
  • 3+ years of experience as a Character Artist

  • Proficient knowledge of 3dsmax or/and Maya, Zbrush, Photoshop, Marvelous Designer etc.

  • Proficient knowledge of Physical Based Rendering and all corresponding software — Substance painter/designer, Quixel etc.

  • Proficient knowledge of human anatomy

  • Excellent eye for composition, colors and forms, great sense of proportions

  • Proven ability to:

  • Model high-poly characters

  • Low-poly modelling and texturing within budget

  • Rigging and Technical setup of asset in game

  • Ability to accept feedback and direction

  • Contribution to a AAA game or products with a similar level of quality and requirements

  • Expert understanding of technology and its limitations

  • Strong communication skills, proactive attitude and team collaboration skills

  • Ability to share your knowledge and to mentor junior colleagues

Preferable

  • Passion for games

  • Traditional art skills

  • Experience of working with version control software

What are the conditions and bonuses?
  • competitive salary & benefits package

  • modern and comfortable office with lots of perks

  • perfect working conditions and great team to work with

  • 28-days paid vacation

  • training programs

  • corporate events and team buildings

  • English classes

  • medical insurance

Frag Lab

Company type: product

Employees: 201-500

Platforms: PC, Console

Genres: Shooter

http://fraglab.com/

View all vacancies from Frag Lab
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